In addition to quests shipped with the game, Capcom has offered downloadable content quests, similarly featured in the handheld versions. However, with the greater degree of connectivity offered by modern consoles/computers compared to handheld systems, Capcom has been able to offer several time-limited Event quests that players can easily jump in on through the new matchmaking system.[7][11][12] Through the event system, the game has included limited-time unique gameplay modes, such as a 16-person raid against a single monster, with players working in teams of four to help defeat the monster.[13] Capcom has also added new monsters to hunt through free downloadable content; the first such update, adding in the Deviljho monster from previous games was released alongside other quality-of-life updates in March 2018.[14][15][16] Capcom also expected to provide paid post-content material as well;[10] however, Capcom does not see World as a type of service, as they do not expect players to continue playing the game five to ten years after release.[17] The game will not include any type of microtransactions that influence gameplay; Tsujimoto said that as Monster Hunter is meant as a cooperative game, they did not want to create any type of "friction" between players due to some having simply purchased better equipment with real-world funds compared to those that spent the time to work through challenges to acquire the equipment.[18] There is paid downloadable content available for the game, but with the exception of the Iceborne expansion, these are limited to cosmetic items only, such as gestures, character customization options, and stickers used in communicating with other players.
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